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Typherzero

Created Individually Blur “Stroke” and “Fill” of a ShapeUpvoted Layer groupsUpvoted Inverse Function for Masking LayersUpvoted Negative / Inverted Blend ModeUpvoted Square Collapsed ColumnsCreated Square Collapsed ColumnsUpvoted Not Everything Under "Ruins" has the "Ruin" TagCreated Not Everything Under "Ruins" has the "Ruin" TagUpvoted Lock Texture Placement within Shape Tool (do not shift texture when moving individual nodes)Upvoted TrainsUpvoted Industrial EraUpvoted Enable Numbering of GridsUpvoted Customize Toolbars. For example: choose location of Color Tweaks (HSBC) slidersUpvoted Faster Group Exit by Keeping "Scene" Visible in Objects TabUpvoted Tracing MapsUpvoted Two Different Buttons for the Color Brush button and the Tweak Colors buttonUpvoted Edit Option added to Map PreviewUpvoted More parchment stampsUpvoted Line Tool for more house stylesCommented on Mask Effect Options for Battlemaps StylesThe ability to hasve multiple land mask layers would be obscenely powerful. How about an “insert land mask” layer option?Upvoted Mask Effect Options for Battlemaps StylesUpvoted Request for Sewer waterfall color to become textureUpvoted Pipe, gritty variantsUpvoted Backwards Faceing StampsUpvoted Walls and roof texture for brush and shape toolCommented on Brush Tool Favorite Interface Size FeedbackEven just a cross-hairs or something would help a lot.Upvoted Brush Tool Favorite Interface Size FeedbackUpvoted Fantasy World Underwater AssetsUpvoted New Trees / More Tree variantsUpvoted All items that are food to have 'food' tag