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Text causes Artifact Lines on HD Export

Description HD export shows artifact lines around text objects. Disabling tex objects removes the artifacts. Artifacts only happen on Windows. Steps Load this map: https://inkarnate.com/maps/edit/21406171 Compare SD and HD export Expected SD and HD export are the same Actual HD export shows artifacts Images / Videos

LinearinFeature Request3 hours ago

Flatten top layer not working properly

I am having some trouble with the flattening option of assets towards the top layer, this could be a bug that more people are facing? Flattening assets towards the background or foreground seems to work perfectly fine, but flattening towards the top layer seems to create some kind of bug with the surrounding 'foreground' textures. It doesn't just flatten the assets towards the top layer, it also seems to take the surrounding 'foreground' textures with it which shouldn't even be possible. Below are some screenshots of the problem that is happening with the flattening tool. First picture represents the after effect from the flattening which shows the foreground textures also being moved towards the top layer, while the second picture shows the original state plus flatten option. This problem doesn’t seem to occur if you only select a few stamps at a time (something like 30 stamps). Anyone else experiencing this issue with flattening of segments?

AnonymousinBugs23 hours ago
1

Cannot reorder stamps within the same layer on Fantasy Regional maps

Hi Inkarnate team, I've encountered an issue with reordering stamps on Fantasy Regional maps. When I try to change the order of stamps within the same object layer, nothing happens. I cannot move them up or down in the Objects panel using any of the available methods: Keyboard shortcuts Move Up / Move Down commands in the context menu Dragging and dropping stamps within the Objects list The important thing is that I cannot even change the order of the items in the Objects panel itself. This is not just a visual issue with how stamps overlap on the map. Everything works correctly on Fantasy Battlemap maps. The problem only occurs on Fantasy Regional maps. Is this an intentional limitation of Fantasy Regional maps, or is it a bug? Thank you!

AnonymousinBugs2 days ago

Walled versions of watercolour battlemap to zoom in

There are lovely stamps for buildings to build a city. It would be nice to be able to zoom in and see those buildings with no roofs but only outside walls. This way it’s way easier to make a map of a house of cathedral within your city to build encounters in. Now you have to resize your map 3 times and do walls by hand.

Fix Publishing With 'WIP' Assets

When publishing a scene to allow someone else to clone your map, if you have ‘WIP’ assets, it insists you either can’t allow cloning, or it needs to remove the assets first. Even if you click accept to remove the assets, though, it still doesn’t allow publishing the map after the ‘WIP’ assets have been removed. PLEASE FIX.

simonh2000inBugs3 days ago

Garage Assets

Would love to have some stuff for a garage, scifi or modern. Car parts, tires, big tools, general ‘mechanic’ stuff.

WeaverinArt Requests5 days ago

Cached Remember me option

I think it would be useful to have a cached ‘remember me for x amount of days’ option for logging in on the app. I’ve downloaded the app but will be uninstalling as entering my password every time I close and reopen just adds to workflow, I’m able to have it pre-populate quickly in my browser. In the company I work for in software, we have a ‘Remember for 30 days option’ on our product that is super useful for passwords and 2FA! I think it would be a great addition for quality of life and ease of use on the app.

Copy Land Shape Mask to Brush Layer

I’ve seen that the last thread where copying land shape mask “https://feedback.inkarnate.com/p/land-mask-copy-and-paste” has been stale for over a year now since last action, was wondering if there’s a way to copy just the land shape as the layer mask onto a Brush Tool, for fine detailing of the terrain and having choices to toggle certain levels/etc, play around with layers, blending modes and some other details here and there without going out of bounds of the land masses. It’s doable with the current mask tool, but if you have a larger map or plan to make more maps that’s been painted with roughness 3 on the Edge Brush that’s a lot of cutting out to do by hand and sometimes you still lose the Outer Edge stroke from the landmass itself which kinda ruins the consistency.

In Progress

Ctrl + W Closes the Desktop App

When pressing ctrl + w on the desktop app, the app closes.

Market Place Personal Featured Section

Can have spot at the top of your profile for things you want to Keep at the top as a Featured map/bundle

Product Placement On Profile

I want to be able to drag and reorder things on my Product page. Putting like items next to each other. Or Having Bundles be at the top so its the first thing they see.

Add city templates to the "Templates" section

Add a variety of city maps, I feel cities tend to be a difficult challenge for newcomers, and providing templates could help. I would also encourage to make sure maps have different styles used, so that we don’t get 3 water color city maps, but maybe 2 water color, and 1 regional. To assist learning different styles.

Corruption upon resizing

After resizing a map (Parchment 2.0), it added significant new landmasses in the unexpanded areas. It looks like my land layer was reset to while I was still cutting it out.

AnonymousinBugs14 days ago

Copy and paste brush strokes

I would like to copy and paste elements or areas created with the brush tool so I can reuse them elsewhere in my map.

brush layer deleted when switching resolutions

On several maps I have started editing them at 2k for resolution development reasons but then moved to 4K when it was time to manage details. In both my world map, battle map, and isometric field maps I have experienced an issue where changing the resolutions deletes my brush layers and I have to completely repaint them all over again. I think what is happening is the brush data isn’t saved to the history - neither are masks - so the map when resizing doesn’t copy the brush data over. Regardless of the issue though this is both unworkable artisticically and a severe impediment to proper map preservation - especially when it comes to the browser-level quality of life. My systems: cachyOS Firefox Steps to reproduce: create a map at 2K create an object layer that includes line, shape, and object data place a brush layer on top of that layer. repeat steps 2 and 3 until you have 6 of each layer for a typical map Add brush content to the brush layer as well as a mask to a few of them. save the project leve the projject to the main board. select the kebab menu in the top right of the image and select “open at resolution” convert the map to 4K you will note that when it loads the brush edits are miss

Venia LoganinBugs19 days ago
2

Save Group as Stamp

Allow a selected group of objects to be saved as a reusable asset in the catalog. Saved groups can be organized in the Art Manager the same way as Stamps and added to Stamp Sets. When placed on the canvas, a saved group behaves as a single object, but can be converted back into a group to edit its individual objects.

Website main page broken

When trying to access the Inkarnate main page and dashboard, the site automatically navigates to the dashboard and then back to the main page. This causes an endless loop of auto navigation.

AnonymousinBugs26 days ago

Add an option for brushes to have lines/bucket tool

If I have to keep painting mosaics by hand, I am going to go mad

APP?

I would love for there to be a App maybe a APK app or one on IOS and Android it gets annoying sometimes to do it online.

abilty to hide/show layers on publish map without cloning them?

On my map of the city, as a DM, I have layer that are design to make thing easier to find (like a layer night that greyed all building that are useless in the city. Making it a lot easier for me to find the one a need) I would like to share the tool with my players but it’s not possible on a publish map. They could clone it and do it on their clone, but then, they need paying account (which they are not going to pay just to be able to see the map of the city :p). And their clone will be a dead copy of my map, so if i change something, it’s would never apear on their map. Would it be possible for a publish map to gave them the ability to mask/unmask layer? as an option when the map is published?