Fantasy Regional & Watercolor City Nordic Buildings/A-Frames
We have some fun Norse-inspired buildings for other map styles, with pretty cozy cabins, A-Frames, and other fun parts - but there’s really nothing that has the same energy in the actual city/regional map styles!

CliffracerX about 2 hours ago
Feature Request
Fantasy Regional & Watercolor City Nordic Buildings/A-Frames
We have some fun Norse-inspired buildings for other map styles, with pretty cozy cabins, A-Frames, and other fun parts - but there’s really nothing that has the same energy in the actual city/regional map styles!

CliffracerX about 2 hours ago
Feature Request
Referral System
A referral program or codes that people can share with a friend interested in joining the platform, that grants extra benefits for either or both users.

Invictia about 20 hours ago
Feature Request
Referral System
A referral program or codes that people can share with a friend interested in joining the platform, that grants extra benefits for either or both users.

Invictia about 20 hours ago
Feature Request
More mountain types
I would like for mountain types to exist to make a more realistic world’s/speed up the process of making them. some suggestions are, 1 With mountains that already exist add more unique looking/formed mountains. 2 Snow-covered mountains for already and potentially upcoming mountains. 3 New mountain colors, yellow, light grey, dark grey, white, orange, medium brown, a dark blueish gray, and a dark blueish black color just to name a few. 5 Forested and grassy mountain variants (and others if anyone can think of more). 6 Something else that could be considered is multicolored mountains or some mystical mountain types.

Kaiser Zekattk of Currezia about 24 hours ago
Art Requests
More mountain types
I would like for mountain types to exist to make a more realistic world’s/speed up the process of making them. some suggestions are, 1 With mountains that already exist add more unique looking/formed mountains. 2 Snow-covered mountains for already and potentially upcoming mountains. 3 New mountain colors, yellow, light grey, dark grey, white, orange, medium brown, a dark blueish gray, and a dark blueish black color just to name a few. 5 Forested and grassy mountain variants (and others if anyone can think of more). 6 Something else that could be considered is multicolored mountains or some mystical mountain types.

Kaiser Zekattk of Currezia about 24 hours ago
Art Requests
Broken Furniture and empty shalves
broken furniture and empty shelves! i wanna make a busted shop but theirs no broken or overturned furnature for that style

BetaKi 1 day ago
Art Requests
Broken Furniture and empty shalves
broken furniture and empty shelves! i wanna make a busted shop but theirs no broken or overturned furnature for that style

BetaKi 1 day ago
Art Requests
Broken Menu
Haven`t loged on in a while and when i did some sort of update made it practicaly imposibble to navigate map creation for me. Is there any way of reverting to the old inkarnate because rn i pay for subscription for the thing im unable to use properly.

TheWorstSenpai 1 day ago
Bugs
Broken Menu
Haven`t loged on in a while and when i did some sort of update made it practicaly imposibble to navigate map creation for me. Is there any way of reverting to the old inkarnate because rn i pay for subscription for the thing im unable to use properly.

TheWorstSenpai 1 day ago
Bugs
Mountains on premodern maps
We have a number of beautiful mountain assets available as stamps in the editor. Is there any chance of adding mountain lines/paths in the style of the Tabula Peutingeriana or Tabula Rogeriana? I love the way those weird mountain lines/chains look on a map, and have wished we had them in Inkarnate on a few different occasions.

Anonymous 4 days ago
Art Requests
Mountains on premodern maps
We have a number of beautiful mountain assets available as stamps in the editor. Is there any chance of adding mountain lines/paths in the style of the Tabula Peutingeriana or Tabula Rogeriana? I love the way those weird mountain lines/chains look on a map, and have wished we had them in Inkarnate on a few different occasions.

Anonymous 4 days ago
Art Requests
Drow/underdark watercolor city stamps
We have plenty of elven stamps and dwarven stamps now but no underdark/drow sort of stamps for watercolor cities. My only hope is that there would be spider-free versions of things, given how often I see any underdark/drow-related visuals covered in spiderwebs, for those of us that are arachnophobic.

Anonymous 6 days ago
Art Requests
Drow/underdark watercolor city stamps
We have plenty of elven stamps and dwarven stamps now but no underdark/drow sort of stamps for watercolor cities. My only hope is that there would be spider-free versions of things, given how often I see any underdark/drow-related visuals covered in spiderwebs, for those of us that are arachnophobic.

Anonymous 6 days ago
Art Requests
Rustic Wooden Stairs: Horizontal Version
I'd love to have vertical AND horizontal versions for all the stair lines. Getting rid of the stair stamps and then not having both options to use as lines feel like a downgrade to me. The asset is clearly made with 1 square width in mind, anything beyond that requires either to make them stupidly large OR stack several lines next to each other, which then brings another issue with the railing on the sides, requiring further manipulations to hide them.

Eledryll 6 days ago
Art Requests
Rustic Wooden Stairs: Horizontal Version
I'd love to have vertical AND horizontal versions for all the stair lines. Getting rid of the stair stamps and then not having both options to use as lines feel like a downgrade to me. The asset is clearly made with 1 square width in mind, anything beyond that requires either to make them stupidly large OR stack several lines next to each other, which then brings another issue with the railing on the sides, requiring further manipulations to hide them.

Eledryll 6 days ago
Art Requests
Inkarnate on iPad?
I personally started using inkarnate on my computer, but it ended up being really laggy and buggy due to its bad specs. Since then I’ve bought an iPad and apple pencil to take notes for my studies, and i think inkarnate would be great on the iPad. Is this something that could exist someday?

Lilac 17 days ago
Feature Request
Inkarnate on iPad?
I personally started using inkarnate on my computer, but it ended up being really laggy and buggy due to its bad specs. Since then I’ve bought an iPad and apple pencil to take notes for my studies, and i think inkarnate would be great on the iPad. Is this something that could exist someday?

Lilac 17 days ago
Feature Request
parchment 2.0 star border moon cap bug
as you can see in the image here the mask is not aligned with the asset :star border moon cap”. i checked the other assets under decoration in parchment 2.0 and this seems to be the only one with the masking slignment issue.

BetaKi 21 days ago
Bugs
parchment 2.0 star border moon cap bug
as you can see in the image here the mask is not aligned with the asset :star border moon cap”. i checked the other assets under decoration in parchment 2.0 and this seems to be the only one with the masking slignment issue.

BetaKi 21 days ago
Bugs
1700's Style Parchment
An early modern parchment style based on maps from the 16th-18th centuries would be incredible. I mean it’s literally the golden age of cartography.

tgads5000 22 days ago
Art Requests
1700's Style Parchment
An early modern parchment style based on maps from the 16th-18th centuries would be incredible. I mean it’s literally the golden age of cartography.

tgads5000 22 days ago
Art Requests
Feature Request: Detailed Sales Log & Analytics for Creators
Hi Inkarnate Team, I have a relatively simple implementation suggestion that would be a huge help for us Creators: could we get a detailed log of our sales? Currently, we only see a bulk, cumulative list of data from the past 9 months. While this aggregated data isn't useless, it lacks the granularity we need. The Request: At its most basic ("dead simple" static list), it would be great to just see which specific product or bundle was purchased on which day. (Simple log) Even better would be adding some basic filters (by date, product, etc.). Since this transaction data is already sitting in the database, hopefully, it just needs to be pushed to the frontend. Why this is important: Having a broken-down overview of our sales would allow Creators to better adapt to mapmakers' needs. If we can track trends and see exactly what kinds of assets are in demand, we can tailor our future creations to serve the community much better. Thanks in advance for considering this! 🙂

Benjamin Weisz 23 days ago
Feature Request
Feature Request: Detailed Sales Log & Analytics for Creators
Hi Inkarnate Team, I have a relatively simple implementation suggestion that would be a huge help for us Creators: could we get a detailed log of our sales? Currently, we only see a bulk, cumulative list of data from the past 9 months. While this aggregated data isn't useless, it lacks the granularity we need. The Request: At its most basic ("dead simple" static list), it would be great to just see which specific product or bundle was purchased on which day. (Simple log) Even better would be adding some basic filters (by date, product, etc.). Since this transaction data is already sitting in the database, hopefully, it just needs to be pushed to the frontend. Why this is important: Having a broken-down overview of our sales would allow Creators to better adapt to mapmakers' needs. If we can track trends and see exactly what kinds of assets are in demand, we can tailor our future creations to serve the community much better. Thanks in advance for considering this! 🙂

Benjamin Weisz 23 days ago
Feature Request
Numberless Scale Legend Stamp Variants
I would love to have alternatives to the Scale Legend stamps (fairy, faun, gnome and standard) from the Parchment 2.0 set that don’t have the numbers on them. That way I could apply my own numbers over them with the text tool to create customized map scales that the numbers on the existing four stamps might not cover.

Auren Dawnstar 23 days ago
Art Requests
Numberless Scale Legend Stamp Variants
I would love to have alternatives to the Scale Legend stamps (fairy, faun, gnome and standard) from the Parchment 2.0 set that don’t have the numbers on them. That way I could apply my own numbers over them with the text tool to create customized map scales that the numbers on the existing four stamps might not cover.

Auren Dawnstar 23 days ago
Art Requests
Feature Request: Guided World Generation & Generation Templates
Inkarnate's Generate tool for world maps is a great idea that could save a ton of time when creating world maps, but currently feels far too limited to be useful. At the moment you have no real choice but to blindly click ‘generate’ hoping to eventually find a landmass configuration that looks appealing. At the moment, the main control is essentially just a Water Percent slider, with no real control over where landmasses are generated or what overall structure the world has. I'd love to see Generate expanded with Generation Templates that provide a broad structure for the generation. For example: Pangaea / World Island – One large landmass surrounded by ocean. Archipelago – Numerous islands distributed across the map. Disaster Archipelago – A fragmented landmass suggesting an ancient cataclysm. Continents – A configurable number of major continents, with optional smaller islands. Supercontinent – One enormous continent with smaller surrounding landmasses. These could then have additional controls such as continent count, approximate size, land/water percentage and island density. Procedural Stamp Placement It would also be great to take some inspiration from the Heroes of Might and Magic III map generator and allow existing Inkarnate stamps to be placed procedurally according to the selected template and settings. For example, selecting Volcanic could cause volcanic/mountain stamps to be distributed in an appropriate pattern. Selecting Jungle could populate a particular region with jungle/vegetation assets. Extend Existing Masking to Generate Inkarnate already has several ways of creating masks. It would be great if masking functionality could also be extended to Generate. For example, the user could create a mask and tell Generate to: Only generate landmasses inside the mask. Only generate landmasses outside the mask. If Procedural Stamp / Texture placement is implemented, this would go hand-in-hand with masks, allowing users to do things like create a volcanic archipelago inside the mask. This would make it possible to constrain generation to a particular region, preserve manually-created geography, or combine procedural and manually-designed terrain.

Anonymous 24 days ago
Feature Request
Feature Request: Guided World Generation & Generation Templates
Inkarnate's Generate tool for world maps is a great idea that could save a ton of time when creating world maps, but currently feels far too limited to be useful. At the moment you have no real choice but to blindly click ‘generate’ hoping to eventually find a landmass configuration that looks appealing. At the moment, the main control is essentially just a Water Percent slider, with no real control over where landmasses are generated or what overall structure the world has. I'd love to see Generate expanded with Generation Templates that provide a broad structure for the generation. For example: Pangaea / World Island – One large landmass surrounded by ocean. Archipelago – Numerous islands distributed across the map. Disaster Archipelago – A fragmented landmass suggesting an ancient cataclysm. Continents – A configurable number of major continents, with optional smaller islands. Supercontinent – One enormous continent with smaller surrounding landmasses. These could then have additional controls such as continent count, approximate size, land/water percentage and island density. Procedural Stamp Placement It would also be great to take some inspiration from the Heroes of Might and Magic III map generator and allow existing Inkarnate stamps to be placed procedurally according to the selected template and settings. For example, selecting Volcanic could cause volcanic/mountain stamps to be distributed in an appropriate pattern. Selecting Jungle could populate a particular region with jungle/vegetation assets. Extend Existing Masking to Generate Inkarnate already has several ways of creating masks. It would be great if masking functionality could also be extended to Generate. For example, the user could create a mask and tell Generate to: Only generate landmasses inside the mask. Only generate landmasses outside the mask. If Procedural Stamp / Texture placement is implemented, this would go hand-in-hand with masks, allowing users to do things like create a volcanic archipelago inside the mask. This would make it possible to constrain generation to a particular region, preserve manually-created geography, or combine procedural and manually-designed terrain.

Anonymous 24 days ago
Feature Request
export as texture
SO we can export stuff as composites but like can we get the option to export things as textures instead of just stamps? cause i got so many kitbashed textures id love to use without just cloning the map i made them on. cause that has limits. and i wanna paint those textures elsewere on my maps.

BetaKi 25 days ago
Feature Request
export as texture
SO we can export stuff as composites but like can we get the option to export things as textures instead of just stamps? cause i got so many kitbashed textures id love to use without just cloning the map i made them on. cause that has limits. and i wanna paint those textures elsewere on my maps.

BetaKi 25 days ago
Feature Request
Link Button in Edit Map Details doesn't work
The Edit Link button in the Edit Map Details doesn’t add a link when the modal is confirmed.

Anonymous 26 days ago
Bugs
Link Button in Edit Map Details doesn't work
The Edit Link button in the Edit Map Details doesn’t add a link when the modal is confirmed.

Anonymous 26 days ago
Bugs
More Characters for Layer Names
TLDR: With many layers, having a 4 or 5 words for the name is not uncommon but the current layer system has a 20 letter limit. I would really appreciate if this was along the lines of 32 or 48 letters. Long format and reasoning: My layer structure for example looks something like this: here I have a multi-layer map where each layer that is on the same “floor” in the map, ans is being exported together, will be numbered the same (so all the layers named 1 will be exported together as one floor of the map). As you can see the there are multiple layers per level. More often than not these layers need a name, to distinguish what is actually on the floor, for example floors 3 to 7 here are caves. More often than not each layer on each floor needs an identifier as well for example here 1 moss, is just some moss on rocks brushed in on stamps. Or on the current active layer, lowest is determining which floor of the cave this belongs to. If you think about the average word length in english which is 5 (space included 6) this is already 19 characters including the floor number. A lot of times, I use object layers to mask part of 2 objects that overlap at the same time to create another object and I call these phantom layers. here I tried naming them “top” to preserve length but i still couldnt fully name my layers. A few more characters, maybe 32 or 48 would drastically improve this experience.

sam 26 days ago
Feature Request
More Characters for Layer Names
TLDR: With many layers, having a 4 or 5 words for the name is not uncommon but the current layer system has a 20 letter limit. I would really appreciate if this was along the lines of 32 or 48 letters. Long format and reasoning: My layer structure for example looks something like this: here I have a multi-layer map where each layer that is on the same “floor” in the map, ans is being exported together, will be numbered the same (so all the layers named 1 will be exported together as one floor of the map). As you can see the there are multiple layers per level. More often than not these layers need a name, to distinguish what is actually on the floor, for example floors 3 to 7 here are caves. More often than not each layer on each floor needs an identifier as well for example here 1 moss, is just some moss on rocks brushed in on stamps. Or on the current active layer, lowest is determining which floor of the cave this belongs to. If you think about the average word length in english which is 5 (space included 6) this is already 19 characters including the floor number. A lot of times, I use object layers to mask part of 2 objects that overlap at the same time to create another object and I call these phantom layers. here I tried naming them “top” to preserve length but i still couldnt fully name my layers. A few more characters, maybe 32 or 48 would drastically improve this experience.

sam 26 days ago
Feature Request
More consistency between flat and isometric stamps in Fantasy World style
There are several flat stamps without isometric equivalents, and vice versa. I don’t like having to sacrifice one set of stamps to gain another for the sake of art consistency.

Anonymous 28 days ago
Art Requests
More consistency between flat and isometric stamps in Fantasy World style
There are several flat stamps without isometric equivalents, and vice versa. I don’t like having to sacrifice one set of stamps to gain another for the sake of art consistency.

Anonymous 28 days ago
Art Requests