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Procedural Area Fill

Automatically populate an area with multiple selected stamps using procedural placement.

Product Area
Scene Editor
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Comments10

  • Anonymous

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    Jun 30

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    Merged request

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    1 vote

    Random Category Brush

    The best summary improvement to this would be per folder/subject have a random tool, simple (for us, a fair amount of Dev I assume). As a brush you can create massive amounts of random "Forest etc, which includes x% of trees % rocks, x% random. So -Create a New Map, Random Brush the different areas; forest, desert and lava areas for example, and each includes x amount of everything! Viola, then you spend a bit of time making certain edits and any map is done! Maps in Minutes! (I am a Business Analyst sorry ;))

    • Philipp Brockerhoff changed status to Registered
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      Sep 18, 2023

  • Anonymous

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    Jun 30

    •

    Merged request

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    5 votes

    Fill Selected Area with Stamps

    Define an area or path to be filled by 1 or more defined stamps.

    • Philipp Brockerhoff changed status to Registered
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      Nov 15, 2023

    • Philipp Brockerhoff

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      Nov 15, 2023

      An alternative suggestion:

      You can use the Area & Density mode in the Placement tab of the advanced settings to quickly fill an area with stamps.

  • Aron lul

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    Jun 30

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    Merged request

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    4 votes

    Quick populate stamp Tool

    Add a tool to quickly populate areas with a selection of Stamps.

    Use shift+ mouse1 to place outline points for the area to populate.

    Select stamps or stamp groups with individual density sliders.

    Use main Density slider to adjust over all stamp density.

    Option to automatically create a stamp group from the generated stamps within the area.

    Option to save and load configuration presets for this tool e.g. forest, path, shrubbery, etc.

    Possibly use AI to smart populate rooms with Windows, Chairs, Tables, Carpet, etc.

    • Philipp Brockerhoff changed status to Registered
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      May 22, 2024