Scale Stamp and Textures to the grid
I would love to be able to match tiles and grid style background brushes easier to the grid. Or at least some kind of guide or preset that can always match the standard grid settings
- Product Area
- Scene Editor
I would love to be able to match tiles and grid style background brushes easier to the grid. Or at least some kind of guide or preset that can always match the standard grid settings
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Comments12
Anonymous
Feb 26, 2024
Agree! It takes a very long time and fills up all the "Most Recently Used" texture slots to align a texture to the map grid.
Dread Maps
Aug 28, 2023
An option hot key mode for textures that would allow you to slide the preview around the editor screen by clicking and holding the mouse and dragging until it’s aligned would be best. The issue is that the 3 factors (size, x shift, y shift) currently are only altered independently. By enabling use of the mouse and scroll wheel or the normal size change keys would make this very quick and easy to do
Apr 27, 2023
Scott | Venger's Decks
Jun 16
•Merged request
•3 votes
Matching grid texture brush to map grid
This may already have been covered elsewhere, but again I needed to continually adjust the horizontals and verticals of the tiles grid texture at various points of a map I was working on today. Ideally there would be one button to match the size and placement of the texture grid brushes to match the map grid. Please upvote if you would like to see this. :)
Nov 12, 2024
D&Demetrius
Jun 16
•Merged request
•13 votes
Match Texture size to Grid (especially for tiles and patterns)
It would be a really helpful ability to be able to have the textures of the brush immediately set to fit the grid size, rather than having to find it each time. Classic and old-school dnd maps always had the grid phase into tiles (just look at any of Dyson's maps) and this feature is sought after for many people in more detailed style maps too.
Jun 6, 2024
Redmaster
Dec 30, 2025
Wait, when you say find it, are you saying there a way already?
Bearworks
Jun 17
•Merged request
•4 votes
Tile textures should match the Grid
Request from Discord (Bearworks): "Many of the textures within Sci-Fi and the new revised Fantasy are not at resolutions that match the grid on a default grid size and 1-4k resolution. This was teh case with previous textures and it made using them much simplier. No i have to adjust the size to the hundredths digit and adjust the offset to align with the grid, and there is often still drift as I'm not getting the perfect number. It becomes obvious over larger areas.
It would make these so much easier if they were rendered similar to the previous to fit the grid of a 40x30/30x40/40x40 map (adapting a map not using 40 is easy bc its just a little math, no guessing)"
Oct 20, 2025
Bearworks
Jun 17
•Merged request
•13 votes
Sci-Fi Textures Scale So That They Evenly Fit The Grid
Within the Fantasy Battlemaps style, textures that are tiled can be adjusted to whole number increments (typically multiples of 40 or 60 in a 40x40 map) to match the grid.
However, with the Sci-Fi textures that tile this is not the case. They often require decimal sizes to match a standard grid. See image attached where 70.13 is required - 70 will not match the grid across the whole map) and i have others need 56.12.
Apr 9, 2025