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Texture compositions

Save multiple layers of textures with individual properties (Color Adjustment, size, rotation, opacity, …) into custom Texture composition that be applied like any other texture.

Product Area
Scene Editor
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Comments5

  • Kadjaft

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    Jun 25

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    Merged request

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    3 votes

    Creating Texture Blends as saved selections

    Allow for two or more overlapping textures to be saved. Opacity, layer masking, and blend modes would allow for a near infinite combination to be achieved.

  • Kilipania

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    Jun 9, 2024

    Can't you use the "Fill" or "Fill all" tool with a lower opacity? Sorry if this is wrong, I am just not sure what sort of tool that would be. Or are you looking for a mixing pot where you can throw different textures at different opacities in and simply paint once with the result?

    • Ar_Comm

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      Jun 9, 2024

      Kilipania Looking more for a mixing pot where I can throw the different textures at different opacities and simply paint once.

      Currently, if I make a mistake shading in deeper sections of the ocean and commit (Which I do a bunch, cause I save more often that I should), I basically have to go over the entire map and start the ocean shading from the beginning in order to get the right effects.

  • Philipp Brockerhoff changed status to Registered
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    Apr 27, 2023

  • PaRtYaNiMaL

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    Apr 27, 2023

    this would be amazing!