Skip to main content

Clipping Mask Opacity

Ability to adjust opacity of clipping masks to less than 100%

Product Area
Scene Editor
3 comments

Log in to comment and vote

Comments3

  • Fay Onyx

    •

    Jun 25

    •

    Merged request

    •

    1 vote

    Make Clipping Mask Opacity Variable

    Currently, changing opacity on clipping masks doesn't seem to do anything. It would be extremely useful to be able to set a clipping mask to different opacities.

    For example, I was working on a map where a flood is taking place and and I wanted some downed trees to be partially submerged, so I tried putting a clipping mask on them and setting the opacity to 0.5. It looked the same at 0.5 as 1. Nothing changed until it was set to 0, then it disappeared.

    Being able to change opacity would have broad utility for some really cool effects, like being able to blend things in and make something partially submerged in its background.

    • Philipp Brockerhoff changed status to Registered
      •

      Jun 25, 2024

  • Philipp Brockerhoff changed status to Registered
    •

    Oct 5, 2023