World Map stamp correction for globe maps during render (and/or) export!

All stamps to be elongated automatically when being placed on the map to project correctly on a globe. The further they are in the map from the equator (middle horizontal pixel line) the more elongated, which gets "fixed" in the globe projection elsewhere (blender / gplates / etc.). The map will still be a 2d picture, but it can be used in 3d software!

This can simply be a checkbox in stamp placement for a calculation in stamp placing.

*Note: Unlike the other suggestion "Edit World Map as Interactive Globe" this suggestion is asking for an elongation of stamps (similar to random sizes but in one direction) preferably during render, so the user can wrap maps on spheres. Simply the ability to wrap an equirectangular projection map on a sphere without distorting the stamps is impossible manually.

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Upvoters
Status

Registered

Board

Feature Request

Tags

Scene Editor

Date

Almost 2 years ago

Author

sam

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