Round and Angled PT2 for Creating Objects
Quarter-round, half-round and chamfered (or angled) PT2 for generating new objects.
(also useful for molding and creating walls in perspective)
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- Sci-Fi Battlemaps
Quarter-round, half-round and chamfered (or angled) PT2 for generating new objects.
(also useful for molding and creating walls in perspective)
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Comments5
S SO 03 3
Mar 4, 2024
if it helps anyone else, the temple marble wall has a light/dark side, which can be used to create what looks like angles into a frame
Feb 26, 2024
S SO 03 3
Feb 3, 2024
A quarter-round Path would be the most useful: could be used in every map with walls to make the gradient shadows around wall the wall base - allowing the shadow closest to the wall to be darker than the shadow at the edges. To work this way, it would have to omit the line art around the edges
(A quarter round with line art could also be used architecturally to create objects in Perspective).
S SO 03 3
Feb 3, 2024
A chamfer path would be useful for making something like a television or monitor frame in perspective - replacing this yellow line, for example
Philipp Brockerhoff
Feb 2, 2024
Can you elaborate what you mean? Maybe an image on where you would use it?