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Possibility of Seamless Corners

It would be preferred if the inner wall at sharp corners could be seamless. Its possible to achieve this with the transition stamps but having it blend this automatically would be great.

Status: Completed6 comments

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Comments6

  • Philipp Brockerhoff changed status to Completed
    Team•

    Jun 16

    Pinned

    The algorithm was improved, so corners are rounded by default which removes the artifact.

  • Lyynix

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    Mar 5, 2024

    Here is how i would imagine this to be solved: Let us choose between three options for each node:

    • "sharp": This makes the corner a sharp corner. The texture is cut at the bisecting angle, so that it looks seemless

    • "round": This option lets us enter a radius, so that the corner will be rendered as an arc

    • "stamp": Here we can choose an asset, that is placed ontop of the node. This asset should be oriented along the bisecting angle, and not along any of the neighboring edges (possibly with the ability to enter an angle offset)

    the stamp option would be my least priority, becouse we can achieve that manually, however it would be nice to have this generated automatically, in case of changes to the shape

  • Philipp Brockerhoff changed status to Registered
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    Aug 7, 2023

  • Philipp Brockerhoff changed status to Registered
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    Apr 5, 2023

  • Bearworks

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    Mar 30, 2023

    Here are other examples of the corners not behaving ideally

    • Bearworks

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      Mar 30, 2023

      i think anything with segments might suffer from this