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Increase Performance

Using a lot of Path in a map can be taxing to the system.

A placed Path shouldn't take more performance than a placed stamp.

(Please add some map links that became laggy because of the Path Tool)

Status: Completed3 comments

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Comments3

  • S SO 03 3

    •

    Oct 2, 2023

    With PT2, I'm doing all the pre-filter editing on 2K instead of 4K

    I know that's not very precise - i.e., it's not like I tried building exactly the same map twice - once with PT2 terrain & walls and once with individual stamps

  • Nebelnacht

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    Aug 7, 2023

    https://inkarnate.com/maps/edit/11234763/

    https://inkarnate.com/maps/edit/11751923/

    https://inkarnate.com/maps/edit/11310641/

    All are my own, but I think all are cloned maps. Not sure if that increases the risk? If so, that's still a problem. Removing some of the paths solves the problems, so there seems to be a connection to those. They all started early with lag.

    https://inkarnate.com/maps/edit/11443505/

    https://inkarnate.com/maps/edit/11132070/

    These two used to show a lot of lag (They didn't when I just checked after a while). But since you've mentioned the lag issue with groups, that might be more of the problem here. I'll put the links here anyway.

  • Philipp Brockerhoff changed status to In Progress
    •

    Aug 7, 2023