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Harbor

Nestled at the water's edge, the harbor district thrums with the relentless energy of a city that never sleeps. Towering cranes loom over the sprawling docks, their steel arms grasping at colossal cargo ships, exchanging their clandestine cargoes in a well-choreographed dance of commerce. Concealed within the shadows of shipping containers and the complex network of piers, illicit deals and covert transactions take place, ripe for exploitation by daring players seeking to make their mark in a high-stakes world of heists and smuggling. In this maritime realm of risk and reward, fortune favors the bold and the cunning, who navigate the murky waters with audacity and guile.

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Sci-Fi Battlemaps
Status: Registered29 comments

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Comments29

  • Auren Dawnstar

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    Mar 16, 2023

    Looks good overall. The only thing I'd say is missing would be one of those massive rail-mounted cargo cranes for moving entire cargo containers.

  • Bluot

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    Mar 18, 2023

    Adding a boat with different layers to it would be nice. Variety in cargo containers sizes. The dock looks really nice. I like the lighting and the lines on the ground. Maybe a bigger crane arm like the really big one that goes over the ship. Some trucks here waiting to be loaded. Flat bed or with no trailer.

  • The Dungeon Madame changed status to Registered
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    Feb 29, 2024

    Unfortunately this didn't made the cut for the initial release.

    We planned it, and the cranes as well as the containers are part of industrial now, but scope didn't allow for making ships and docks. Perhaps in a future pack we will revisit this pack idea!

  • Anonymous

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    Jan 7, 2024

    Excellent idea!

  • Martynas changed status to In Progress
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    Jul 10, 2023

  • sylveon

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    Apr 28, 2023

    OH I REALLY LIKE THIS!!!

  • Philipp Brockerhoff changed status to Accepted
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    Apr 27, 2023

  • DragonKing

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    Apr 22, 2023

    Nice

  • Anonymous

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    Apr 11, 2023

    LOOKS NICE

  • BrandonEchols

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    Apr 3, 2023

    This is great! Maybe add some versions of some of the elements that aren't so rusty, for example, if this were a new harbor.