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Export layers with transparency

It is currently impossible to create a clean roof-layer for programs such as Foundry. It would be extremely beneficial to be able to export a layer with a transparent background, to the point that I'm looking for other programs specifically because of the lack of this feature.

Status: Completed17 comments

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Comments17

  • Philipp Brockerhoff

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    Jul 31, 2023

    Would you request be solved by being able to turn off the BG or FG layer and export with transparency?

    • Scott Hylton

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      Jul 31, 2023

      Philipp: That would be perfect for me, actually.

    • Fartography

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      Jul 31, 2023

      Philipp: works for me

    • Anonymous

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      Dec 4, 2023

      Philipp: This would be lovely

  • Dessel

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    Nov 27, 2025

    Hopefully that's part of what we're getting with Inkarnate 2.0…

  • Umek

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    Oct 22, 2025

    So this is now almost a year in progress…

    Will this ever be implemented or is this still a policy thing?

  • NeoNTrooper

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    Jul 21, 2025

    Hallo,

    gibt es zu dem Thema "Export und Transparenz(Alpha-Kanal) eine grobe Timeline?

  • Tia Nevitt

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    Jun 10, 2025

    I am currently working around this, but I definitely miss this feature from DungeonDraft, which I otherwise do not miss at all. I like to make my floors on the bottom layer and my walls on the top layer. It really gives a sense of depth when the token moves next to, and partially underneath, the walls.

    The top layer can also include things like archways and spiderweb so the character token can pass under.

    So I am glad to see that this is in progress.

  • Seraph Hawke

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    Apr 16, 2025

    I want this now since I use Roll20 and they're now doing their beta for the foreground layer, allowing users to have things fade when a token is underneath it, and it will allow me to do a similar thing to what you want to do with like a roof disappearing when inside a building, like some video games do.

  • Wes

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    Apr 3, 2025

    I've been using Inkarnate for a long time. Since I've started using Foundry with the Levels plugin, I've played around with a lot of multi floored maps. It's highly time intensive to remove the background manually, even with a high contrast background, due to shadows complicating the masking process. Anything to support transparent export would enable users to spend all that time on the quality of their maps instead of manual masking.

  • Beider

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    Dec 28, 2024

    I would also find something like this very useful. I want to make a video game using incarnate map and would like to apply an outline shader around buildings when you hover over them.

    As such a transparent export would be good or if you are worried about people stealing stamp assets the ability to export all stamps filled in with black on a transparent background. I simply want the outline of the objects so I don't care what they are filled with.

  • Philipp Brockerhoff changed status to In Progress
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    Nov 12, 2024

    We are working on several features that all work hand in hand together, as a side effect exporting with transparency will be made possible.

    • Grant Medlock

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      Nov 4, 2025

      Philipp

      Bumping this, as i would greatly appreciate a feature like this in my future maps. Using it in foundry would be seamless. Is there any updates on this?

  • Philipp Brockerhoff changed status to Registered
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    Oct 1, 2024