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Custom Layers

Custom layer system that allows creating new layers, ordering and naming them

There would be different types of layers:

  • Object

  • Brush

  • Mask

  • Filter

  • Grid

Product Area
Scene Editor
Status: Completed51 comments

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Comments51

  • Philipp Brockerhoff changed status to Completed
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    Jun 3

  • Lilac

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    Nov 29, 2025

    idk if trivial comments are allowed so i'll delete it if they aren't but I'M SO HYPED FOR THIS. IT RELEASES ON DECEMBER 8TH.

  • Philipp Brockerhoff

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    Apr 29, 2025

    With the Custom Layers feature that's in development, this will be addressed. I'll merge this in the same ticket.

  • Philipp Brockerhoff changed status to In Progress
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    Apr 7, 2025

    With the custom Layers feature this will be possible since you can create, reorder and show layers in any order. - I'll merge this in the Custom Layer ticket

  • Philipp Brockerhoff

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    Feb 24, 2025

    Will be possible with custom layers. Merging this in there.

  • Philipp Brockerhoff

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    Feb 14, 2025

    Will be made possible with the Custom Layer upgrade, there you could add a brush layer with a blend mode to color textures (or stamps) in layers below.

    I'll merge this with the custom layer ticket.

  • Philipp Brockerhoff

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    Feb 11, 2025

    Will be possible with custom layers (merging this in)

  • Catolan

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    Jan 9, 2025

    Just wanted to show support for a specific part of this, namely being able to reorder objects on their layer. Is this planned?

    Ex. Having two trees on the same layer, and either via dragging on the sidebar or by right click menu, being able to reorder which is above the other on the same layer.

    In the current system, this isn't possible, and would basically mean you only need a few layers.

  • Philipp Brockerhoff

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    Jan 3, 2025

    With a Custom Layers feature thats currently in development, this will be possible as it will allow reordering layers freely.

  • Philipp Brockerhoff

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    Jan 3, 2025

    This will be possible with a new Custom Layers system thats in development.