corp textures unaligned
all the new corp textures appear to be off centre slightly (horizontally)
they dont align with the grid
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- Sci-Fi Battlemaps
all the new corp textures appear to be off centre slightly (horizontally)
they dont align with the grid
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Comments4
Oct 30, 2023
Philipp Brockerhoff
Oct 30, 2023
Images always help for such kind of issues. Also What exact assets? Do you have a name, pack and style for me?
MonstaMaps
Nov 13, 2023
Philipp: i have some examples here, these are 100 scale full map, so you can see how some seem slightly too small to fit, was wrong with the actual problem before. will make a full list soon with just text as an image for each would take too long
(it makes quick room making using square shapes on the grid need to manually edit the textures to make them fit)
super slow reply, i've been taking a break after maptober lol
edit: ignore the black that is just my lazy snip tool usage, the texture fills the entire area and is off though
MonstaMaps
Nov 13, 2023
Philipp: textures not aligned correctly:
corp pack
metal floor tiles. framed wood floor. 6x medical floors (big and small squares). and the cubed grass is not aligned but i think that one is intentional.
human alliance
all the metal floors
industrial
most seem misnamed as night pavement so see image for the one that is vertically misaligned. concrete tiles light and dark (blue and brown versions). metal grill floor/light (though it's squares so seems misnamed too) metal grill tiles/light.
city
retro tiles light and dark. all versions of shiny floor.
might be more, but these are where it is obvious because of the shapes so i dont think the others really matter.