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corp textures unaligned

all the new corp textures appear to be off centre slightly (horizontally)

they dont align with the grid

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Sci-Fi Battlemaps
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Comments4

  • Philipp Brockerhoff changed status to Registered
    •

    Oct 30, 2023

  • Philipp Brockerhoff

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    Oct 30, 2023

    Images always help for such kind of issues. Also What exact assets? Do you have a name, pack and style for me?

    • MonstaMaps

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      Nov 13, 2023

      Philipp: i have some examples here, these are 100 scale full map, so you can see how some seem slightly too small to fit, was wrong with the actual problem before. will make a full list soon with just text as an image for each would take too long

      (it makes quick room making using square shapes on the grid need to manually edit the textures to make them fit)

      super slow reply, i've been taking a break after maptober lol

      edit: ignore the black that is just my lazy snip tool usage, the texture fills the entire area and is off though

    • MonstaMaps

      •

      Nov 13, 2023

      Philipp: textures not aligned correctly:

      corp pack

      metal floor tiles. framed wood floor. 6x medical floors (big and small squares). and the cubed grass is not aligned but i think that one is intentional.

      human alliance

      all the metal floors

      industrial

      most seem misnamed as night pavement so see image for the one that is vertically misaligned. concrete tiles light and dark (blue and brown versions). metal grill floor/light (though it's squares so seems misnamed too) metal grill tiles/light.

      city

      retro tiles light and dark. all versions of shiny floor.

      might be more, but these are where it is obvious because of the shapes so i dont think the others really matter.