Texture Eyedropper tool
accepted
E
Eledryll
An Eyedropper tool that lets you select a brush youve already used, like you click on the map where you painted ocean and it automatically assigns you the colour Ocean 3 or whatever you already used.
Log In
Philipp
Merged in a post:
Ink Dropper
A
Anonymous
It would be really sweet if we had an "ink dropper" that we could use to copy the texture/colors we have already laid on the map to the brush tool.
Philipp
I'll move this to the texture dropper suggestion, though we do have a separate color dropper suggestion (This one is easier and more likely to be implemented)
T
Typherzero
Upvoted, but there are several similar other requests on the same request, this might get rolled in with those soon. I suggest you look for those and give them an upvote, too.
A
Anonymous
Please work on this soon!
A
Anonymous
Absolutely. This is my #1 ask.
Philipp
Merged in a post:
Eyedropper Tool for the Brush Tool
F
Fennéc31
To copy an already used brush texture, to reuse it again or to save it.
Philipp
accepted
We will implement a Texture Eyedropper that selects the last used texture in any clicked area.
A
Anonymous
Philipp yes please!
D
Dark Spot in the Corner
As the painting on one of the layers is always directly merged into the layer, and there is the possibility of additionally merged brushes, it's impossible to really grab the texture used with some kind of eyedropper tool. You would have to rework the painting approch to individual layers per brush setting to be able to do that, which would be a performance problem most likely.
How about a different approach to the problem that the eyedropper suggestions aims at solving...
The ability to create composite brushes.
Multiple layers, each layer has thje usual paint brush properties, like texture, radius, opacity, softness, etc. and additionally a paint priority (like the brush layers)
So, for example, you could with a single brush stroke paint a 100% opacity, max softness dirt bed and then paint a smaller road texture on top of it and again paint some 30% dirt on top of the road, all with a single stroke of a brush.
This would not touch the architecture of the painting layer and yet greatly simplify complex texturing tasks.
As a bonus you could save those composite brush presets per map and globally. :)
A
Anonymous
This would be hugely helpful when I'm modifying a map or editing a map I've built a while ago.
Philipp
Merged in a post:
Color Picker tool for Terrain
P
Pufferpog
I personally am dyslexic, so I am wanting a tool that can pick the terrain that you click on so you can continue painting with it.
Load More
→