Capless maps!
s
sam
TLDR:
I would like some sort of an upgrade to maps to remove the stamp cap.
Currently all maps(scenes) have a 100K stamp cap on them, which to be fair is more than enough for a lot of maps, however woldsmaps could have more on them, especially detailed ones. Currently there is no way of making a very detailed map without flattening some stamps losing the ability to edit, and some quality. I would like some sort of an upgrade to maps to remove the stamp cap. Understandably, Inkarnate will have to store much more data on the server so i propose options.
This upgrade could be any of these, or a mix of, as the team sees fit:
- 1 map per account with a cap of 1M stamps.
- A subscription upgrade for 1, 10, 100 maps with a cap of 1M.
- A storage based limit to the number of maps, instead of the number of maps cap per user. (1gb worth of map data, instead of 1k maps per user or seomething along those lines)
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P
Payday
Here's the flatten layer Idea for reference:
P
Payday
Seems very similar to my flatten layer idea, would go along well. Another issue is that for many people, Inkarnate starts getting really slow after around 50K stamps, with placement and masking being hard and saving freezing the program for long periods of time before actually saving- don't even want to talk about exporting at a higher resolution then 4k lol. The browsers they run on also refuse to use more then 40 or so % of your computers resources, making it even more frustrating. I would say some form of optimizing would also need to be done before this becomes a feature.
s
sam
Payday I agree, i think the rendering could be optimized by sectioning the screen just like the exports and update each section as stamps are added, but i suspect this might already be the case.
It is VERY annoying that I have 64 gb of ram and only about 16 is ever used, maybe less.