Brushable Shape Fill
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Philipp
Merged in a post:
Path fills part of BG or FG
A
Anonymous
It would be great to have extra control of the path fills by applying it to the FG or BG so it responds to the Mask Tool. Or at least have the option to flatten the fill so it can be painted over. This would speed up that workflow dramatically.
Philipp
Merged in a post:
Can’t shade onto the fill textures within the room tool.
A
Anonymous
Hiya.
This request is specific to the beta testing for the room tool (which is amazing).
When you select the fill option, it is not currently possible to go back with the brush tool and add shading onto the fill texture. To me and many others, the inability to do this seems like a fundamental flaw to be addressed. If I build a big dungeon, I have to omit the use of the fill tool and manually go back and fill the floor textures in using the traditional method. This renders the fill function of the room tool somewhat redundant. Is it possible to make the filled-in texture of the room tool behave in the same was as the standard brush tool textures in order for them to allow shading underneath the walls?
Philipp
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