Texture changes don't work on "Notebook Paper" texture in Battlemaps Classic
If you try to change the scale, rotation, or offset of the Notebook Paper texture (which is the default texture when you create a map in Battlemaps Classic), it doesn’t change. As soon as you move focus away from the sliders, it reverts back to its original size.
I made a custom sized map (50×40), and I want the Notebook Paper texture to match the grid, i.e. 50 columns, 40 rows, but I can’t do that.
- Product Area
- Scene Editor
Log in to comment and vote
No comments yet
Be the first to share your thoughts.