Incorrect handling of the 15,000 Asset limit

This is an interesting bug that came to light when the total number of assets behind products—which were published and subsequently unpublished—reached 15,000, making any further uploads impossible.

As it turns out, this bug is strange because products that are published and then unpublished shouldn't count towards this total. Essentially, there are assets taking up space in this 15,000 limit that shouldn't be taking up space at all.

This raises a question and a strong suspicion: What if every asset takes up space in this 15,000 limit, including the ones that belong to actively published products?

This is a highly important question, because an active Creator could soon hit a brick wall since the system is mismanaging which asset belongs where.

I suggest raising this limit to 25,000 until the bug is fully investigated. Meanwhile, on a test server, we should lower the limit to 500 (or a similarly low value) to test exactly what counts towards the limit and what doesn't. In this specific case, I wouldn't just trust reading the code; I highly recommend manual testing instead of simulation so we can see exactly where and how the actual bug occurs.

Product Area
Art Manager

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Status

Open

Board

Bugs

Date

About 4 hours ago

Author

Benjamin Weisz

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