Recently used texture looks different than the brushed texture after reload

When a texture with a changed placement size is brushed, the map saved and reloaded, the brush appears bigger than before.

Steps to reproduce

  1. Create a new map

  2. Select the Brush Tool, open the catalog and select any texture in Fantasy Regional HD / Babylonian (The last is easy to see the bug)

  3. In the advanced options, change the Placement size to 20

  4. Brush the texture

  5. Save the map

  6. Reload the map

  7. Select the Brush Tool and selected the recently used texture.

  8. Brush the Texture

Expected: The texture looks the same as the one brushed before the reload

Actual: The texture looks different

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Upvoters
Status

Registered

Board

Bugs

Tags

Scene Editor

Date

Over 2 years ago

Author

Philipp Brockerhoff

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